The adventure map has a chest every 5 steps within each chapter, 30 in all. The first one is on day 5. What's in each chest is set in advance, not random.
Opening a chest
- When you reach a chest's day, it shows Chest ready! on the map. The Adventure card in the Kor tab tells you too.
- Open the map and tap the chest.
- Tap the chest to open it. If you'd rather not watch, tap Skip.
A chest you haven't opened doesn't go anywhere, so open it whenever you like.
What's inside?
- Every chest holds 20 to 70 sparks.
- 16 of the 30 also hold an item: clothes for the Wardrobe or furniture for the Den. The first chest, on day 5, has a Bow tie.
- If you already own that item, you get +40 sparks instead and see Already yours.
Each chapter has its own chest: Wooden, Oak, Ice, Crystal, Cloud, Sand and Star.
After opening
- Clothes: tap Put it on Kor to wear it now, or Save to wardrobe. If Kor can't wear it yet (say, glasses before Young Kor), it goes to your wardrobe.
- Furniture: tap Place in the den, or Later.
- Sparks only: tap Awesome!
More: How does the adventure map work? · The Wardrobe: dressing up Kor · How do I earn sparks?